Graphics and Rendering

14 references

GPU graphics and compute APIs, safety-critical rendering profiles, display compositing protocols, scene and asset interchange formats, and computer vision acceleration. Covers Khronos Group specifications (Vulkan, OpenGL, OpenCL, glTF), W3C WebGPU, the Wayland display protocol, and OpenUSD.

ID Title Label
Standard
EGL EGL Native Platform Graphics Interface Standard
glTF GL Transmission Format Standard
OpenCL Open Computing Language Standard
OpenGL Open Graphics Library Standard
OpenGL-ES OpenGL for Embedded Systems Standard
OpenGL-SC OpenGL Safety Critical Standard
OpenUSD Universal Scene Description Standard
OpenVX Open Computer Vision API Standard
OpenWF-Display OpenWF Display Standard
SYCL SYCL — C++ Single-source Heterogeneous Programming Standard
Vulkan Vulkan Graphics and Compute API Standard
Vulkan-SC Vulkan Safety Critical Standard
Wayland Wayland Display Server Protocol Standard
WebGPU WebGPU Standard